Another dps was the current dungeon guide, and instead of requeuing to find another dps with the dungeon finder, he manually invited a guildmate. After the first boss, one of the dps left the group. I queued on my paladin as a tank for a random heroic (Call to Arms for tanking was up when I queued). I'll use my Heroic Grim Batol run from a few days ago as an example. If anyone else in the group manually invites another player, even from a different realm, you will not receive the satchel at the end of the dungeon. However, if you manually invite someone while still in the dungeon group before you've killed the final boss, you will lose your ability to receive the satchel. This is normal, expected, and working as intended.įurthermore, if another player leaves or is kicked during the instance, you can requeue to find a replacement and still receive your satchel, even if the Call to Arms for your role is no longer available from a fresh queue, as long as you don't change roles (i.e. The only exception to this rule is if you requeue with a random group after finishing an instance which you solo queued for. This can contain random flasks, and some rare mounts, and the satchel is account bound!Ĭomment by 70880It would seem that there is a slight, possibly intended glitch in the system that results in players who queued for Call to Arms to not receive their satchels, and I believe I may have pinpointed the exact cause.Īs has likely been observed by most people, you cannot queue in a group of any makeup and receive the Call to Arms reward you must queue as the needed role (usually tank/healer) by yourself. So, to sum it up, this is the bag you gain as a reward for doing a "Call to arms:" Instance, these are normal instances with additional reward, because your class is needed more than others. We also wanted to clarify, mounts that have a possibility to be found in a Satchel of Exotic Mysteries are found with the same rarity as if you had slain the dungeon boss that normally drops them. This helps ensure a broad array of available flasks and potions for all characters. If someone earns a Satchel of Exotic Mysteries, and if it rolls the random chance to provide a potion or flask, it will be a randomly selected. The additional reward for completing the Dungeon Finder Call to Arms (called the Satchel of Exotic Mysteries) will be Bind on Account able to be freely sent to other characters on your account once you receive it.Īn error existed in the announcement regarding flasks and potions being picked based on your spec. We wanted to share a few items though that supplement the recent announcement: Clicking on an active bonus will queue you up for it.We’ve been following discussions and reading feedback on the Dungeon Finder Call to Arms feature, and appreciate everyone’s opinions on the topic. Once the queue has ended, they will disappear. Dungeons with active bonuses will display in a list beneath the draggable header frame. Call to Arms will display active bonus queues in a compact and lightweight fashion.
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